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About the .hack// stuff...

...they're bastards. I love Patlabor - though knowing Patlabor I suppose expecting sense or linear storytelling from .hack// was more than a bit ridiculous.

.hack//SIGN didn't have a real ending. The "special episode" created for the express purpose of explaining what didn't make sense made it make less sense - and kind of annoyed us. A lot. The only closure we get is with Tsukasa and Subaru? mik100 and I were wondering five episodes in whether there was a "We Hate Subaru" club anywhere. Because she's just so annoying.

So we watched .hack//DUSK, hoping for some continuation. A *little*. But what do we get? Aura, Maruti, and Ginkan The Man With a Sycamore Up His Ass. Acting all dramatic and heroic. Argh. And .hack//DUSK has no ending *either*. At least nothing *I've* found.

Mind, I still *like* it. We began referring to Barumunk as Fluffy in the first episode. It's just... confusing.

*sigh* Because I'm obsessive, off I now go to find .hack//liminality. With any luck it will at least be pretty. And then I think I'll make mik100 watch Patlabor with me. But only the first one. The second one is dumb. ;)

Comments

dawnkiller
Aug. 18th, 2003 04:57 pm (UTC)
.hack//SIGN confuses the crap out of me. I just saw Net Slums on Cartoon Network (hey, lookie, multiple floating Tsukasas), and, having heard that the ending is inconclusive, have taken to wondering if every ep I see is the last.

What really bugs me about .hack is that the concept, the animation, and the music are all excellent -- but the storytelling is crap. Pacing? What's that? Yargh. For a show set in an adventure game they sure don't use it as such for most of the show. I like it anyway, but the main reason I keep watching it is because I've invested my time in it every Saturday night for the past five months, so now I feel obligated to keep up with it.

And the most shameful thing is, the advertising worked and I want the games. Arrrrgh . . .

And I think there should be a .hack drinking game. You know, like "Take a drink every time Subaru's theme (otherwise known as "The Plot Will Now Come to a Complete Halt for Ten Minutes")comes on," or "Take a drink every time someone asks Subaru some form of the question 'Who do you think you are, a god?'", or "Chug every time Tsukasa and Subaru seem to exchange meaningful and meloncholy glances despite being several virtual miles apart."

. . . on second thought, maybe there shouldn't be. One Subaru-centric episode could result in alcohol poisoning. o.O Guess I'll stick with Fruits Basket.

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Chandri MacLeod
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