January 26th, 2003


I'm. Still. Here.

I had to start the render on the rotation over again. I've got it calculated - it takes the lab computers 1 minute to render 1.333-infinite frames. So two hundred frames is two hours, give or take twenty minutes. Rounding up, adding the walk cycle (32 frames = 45 minutes approx.) and the thing where she's throwing a ball in the air and catching it (100 frames = two and a half hours approx.), that makes... oh, gods. Six hours. With at least four-and-a-half to go from... now. By the time I get out of here, I'll have been here for more than a straight day. Someone kill me...
  • Current Music
    beyond tired, to the giddy, pretty things on the other side.